Game Networking Manager
An open source networking layer for
REALbasic
GNM is a general use networking layer for REALbasic. It handles all of the dirty stuff, so you can take care of the fun stuff...
• Developed with REALbasic 5.5
• GNM will automatically recognize and connect to other GNM clients on a network, it can directly connect via IP as well.
• Messages are sent using an easy Event Type - Event Data structure. Events can be broadcast, or sent to a specific user.
• Designed to be cross-platform (Though only tested on MacOS X)
Want to know more?
Check out the
Project Page
, download the source code, and find out!
Also, check out
NetSolitaire
for a further example of how GNM can be used.
If you appreciate the work that has gone into GNM then please consider making a
Donation via PayPal
.